Studio 397 has embarked on an ambitious development plan which they are very public about on their news page.
While many companies would consider the upgrade of the core graphics runtime to be part of a new release with a new purchase required, Studio 397’s use of Steam and their new business model means that this will simply show up one day as a regular update when users log into their Steam client. Major and minor updates are simply automatically pulled down by Steam and are available for use once ready.Īnother benefit to the use of Steam as a distribution platform is that Studio 397 can make it easier to release additional vehicles, tracks, and enhancements to the game. These are not being offered as pay-for DLC, but are actually delivered through a Steam feature called the Steam Workshop. When Studio 397 releases a new track, like they just did with NOLA Motorsports Park, or new vehicles, like the USF2000, Nissan GT500, and even the Brabham BT44B, it simply appears in the Workshop, and, with the click of a button, can be added to the game.Īs a fan of open source and open architectures, rFactor 2 continues where rFactor left off, providing a rich system for modifications and for user-developed contributions to the game. If you have the skills and want to tackle 3D modeling and programming, you can make your own cars, tracks, or other modifications to the game. Then, you can upload them to the Steam Workshop for everyone to consume.īecause of the openness of the simulator, there are quite a lot of forums with sections dedicated to rFactor 2. These also serve as interesting places to find cars, tracks and plugins.